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» 2006 » Июнь » 24 » Пвтч 1.11 без перевода 2 часть
Пвтч 1.11 без перевода 2 часть
Shaman

* Due to significant talent changes, Shaman will have all talent points refunded and can be respent. Training costs for all talent spell replacements have been significantly reduced.
* Searing Totem - Mana cost reduced.
* Disease Cleansing Totem - Duration increased.
* Fire Resistance Totem - Duration increased.
* Flametongue Totem - Duration increased.
* Frost Resistance Totem - Duration increased.
* Grace of Air Totem - Duration of ranks 1 and 2 increased.
* Nature Resistance Totem - Duration increased.
* Poison Cleansing Totem - Duration increased.
* Stoneskin Totem - Duration increased.
* Strength of Earth Totem - Duration of ranks 1 through 4 increased.
* Tremor Totem - Duration increased.
* Windfury Totem - Duration increased.
* Windwall Totem - Duration increased.
* Mana Spring Totem - Mana cost reduced.
* Healing Stream Totem - Mana cost reduced.
* Two-Handed Axes/Maces (Enhancement Talent) - Skill levels gained with these two weapons will now be retained if you decide to unspend this talent point and return to it later.
* Flame Shock - Damage over time portion of all ranks slightly increased. Mana cost of ranks 3 through 5 decreased. In addition, a new rank is available (Rank 6) from Upper Blackrock Spire.
* Improved Reincarnation (Restoration Talent) - Fixed a bug where rank 1 of this talent was not decreasing the cooldown properly.
* Rockbiter, Frostbrand, Flametongue and Windfury Weapon mana costs reduced.
* Elemental Fury: Tooltip now indicates it increases the critical damage for Searing Totem, Magma Totem, and Fire Nova Totem.
* Fire Nova Totem: This totem now receives increased damage from effects that increase the Shaman's spell damage.
* Grounding Totem: This totem will no longer reflect the Mage talent Combustion back onto the Mage.
* Healing Wave Totem: This totem now receives increased damage from effects that increase the Shaman's healing.
* Lightning Bolt: Mana cost reduced approximately 17%.
* Magma Totem: This totem now receives increased damage from effects that increase the Shaman's spell damage.
* Searing Totem: This totem now receives increased damage from effects that increase the Shaman's spell damage.

Warriors

* Improved Revenge - Chance to stun at each rank changed to 15/30/45%.
* Bloodrage - Fixed a bug that caused Bloodrage to cost twice the intended health
* Sweeping Strikes: This spell has a number of fixes: When used in conjunction with Execute and the second victim is below 20% health, they will be hit with the full Execute amount. If the second victim is not below 20% health, they will be hit with normal melee swing damage; If the ability you are using does not deal damage, it will not use a charge of Sweeping Strikes; The extra attack it generates when used with Whirlwind now has the correct damage range; The additional attacks generated by this ability will now properly take into account the armor of the second target.
* Whirlwind - When this ability is used with Sweeping Strikes, it will burn only one charge of Sweeping Strikes and will generate only one additional attack.
* Retaliation - This ability will now function correctly at full melee range.
* Intimidating Shout - The cowering in fear effect will no longer be applied when the target resists this shout.
* Shield Slam: This ability now costs 20 rage to use and the damage it does is modified by attack power (normalized to 2.2 speed). However, the base damage has been reduced. It generates more threat per rage and more damage per rage than it did previously.
* Flurry - The tooltip for this talent has been adjusted to indicate it only works on normal melee swings. And ranks 1 through 4 of this talent will now activate correctly again. Your haste will now last only the intended next 3 swings.

Items

* Key rings have been added to the game.
o Level 1-39 = 4 slots
o Level 40-49 = 8 slots
o Level 50-60 = 12 slots
* Stack sizes have been updated:
Stacks of 20
o Leather (Light, Medium, etc.)
o Cured Hides (Light, Medium, etc.)
o Shards (Small Brilliant, etc.)
o Enchanting Dusts (Strange, Illusion, etc.)
o Flash Powder
o Rogue Poisons (Instant, Crippling, etc.)
o Rogue Poison Reagents (Essence of Pain, Deathweed, etc.)
Stacks of 10
o Hides (Light, Medium, etc.)
* We have re-evaluated the mechanics of consumable items in the game and concluded that these should work in a more intuitive manner. As such, most items that can not be equipped with right click abilities have been streamlined into one of three categories. Using an item of a particular category will trigger a shared cooldown among all other items in the same category. The categories break down as follows with category cooldowns as listed.
o Potions 2 minutes: This includes items such as Health Potion, Mana Potion, Invisibility Potion and Mighty Rage Potion.
o Aggressive 1 minute: This includes items such as explosives, Really Sticky Glue and Discombobulator Ray.
o Non-Aggresive 2 minutes: This includes items such as Healthstone, Night Dragon's Breath, Whipper Root Tuber and Target Dummy.
* Many items that can be equipped have had their cooldown category removed and will be controlled exclusively by the item's self cooldown. For example, the Gnomish Mind Control Cap should no longer trigger the cooldown of the Talisman of Arathor.
* We have re-evauluated the class specific quest rewards for both Zul'Gurub and Ahn'Qiraj Ruins. To bring them more in line with the effort required to attain them we have upgraded the superior items to epic quality.
* All food/drink can be eaten while silenced. Previously some food/drink could not be consumed when under the effect of a silence.
* The Gnomish Mind Control Cap may now only be used on targets that are not in combat.
* An updated set of armor rewards have been added to vendors for Honor ranks 7, 8, and 10.
* The armor rewards for Honor ranks 12 and 13 have been increased in level and stat point allocation.

Professions

* Four new nature resist cloth armor recipes have been added to the merchants at Cenarion Hold for those with high Cenarion Circle reputation.
* Three new nature resist leather armor recipes have been added to the ghost leatherworker of Silithus for those with high Cenarion Circle reputation.
* Three new nature resist plate recipes have been added to the merchants at Cenarion Hold for those with high Cenarion Circle reputation.
* The two-handed agility Enchanting recipe now provides a green glow on those weapons.
* When a paladin is replaced by their Evil Twin due to transporter malfunction, they can no longer revert to their normal self using divine shield.
* Tranquil Mechanical Yetis are no longer unique.

Quests

* Light's Hope Chapel has been revamped and is now a fully functional quest hub.
o A new mailbox has been added.
o The chapel is now flagged as an inn.
o A guard system is in place.
o New vendors have been added.
* Dozens of new quests have been added to Light's Hope.
* New quests available in Zul'Gurub and Light's Hope Chapel for head and leg resistance enchantments.
* Several new tradeskill quests have been added to assist players in obtaining frost resistance armor and items.
* A new LEGENDARY item quest has been added! Casters rejoice (and druids too)!

Raids and Dungeons

* Zul'Gurub
o Class specific armor quests given by the Zandalarian trolls of Yojamba Isle no longer require Bijous or Coins for completion. Armor quests now only require a Primal Hakkari piece and appropriate faction with Zandalar.
o Class specific enchantments given by Zanza the Restless no longer require Arcanum (Librams) from Dire Maul. The requirements have been changed to items found within Zul'Gurub. Speak with Zanza the Restless for more information.
o The various clan speakers (Bloodscalp Speaker, Sandfury Speaker, etc) have had their hit points reduced considerably.
o Zandalarian Armor Replacement - Because of the changes made to the armor rewards from the Paragons of Power quests, the trolls of Yojamba Isle will now offer to replace pieces of armor that have been lost or deleted.
o After careful consideration we have decided to add an additional loot table to the High Priests of Zul'Gurub. Players should now see two items in addition to the tokens when slaying these bosses.
* Ruins of Ahn'Qiraj
o Ossirian the Unscarred - There is a new crystal that will be visible before the encounter begins. Players can use this crystal just like any other crystal in the encounter, but it cannot come back up during the encounter.
o Ruins of Ahn'Qiraj Class Set Reward Replacement - Because of the changes made to the rewards from the Ruins of Ahn'Qiraj class set quests, players can obtain replacements for lost or deleted quest rewards from Warden Haro, Keyl Swiftclaw, and Windcaller Yessendra in Cenarion Hold.

User Interface

* Text that a raid leader sends to chat will now be displayed in a different color and will have the [Raid Leader] label.
* There is now a new raid warning chat channel available to raid leaders and assistants. Text that is sent to this channel will appear in the center of the screen for all players in the raid. The channel is called raid warning and text can be sent to it with "/rw"
* Raid leaders now have a Ready Check button on their raid interface. This can also be sent with /readycheck from the chat line. A ready check sends an "Are you ready?" Yes/No dialogue to all players in the raid. The raid leader will get feedback in 30 seconds on all the players who were not ready or who did not respond.
* Players now have a Raid Info button on their raid interface that functions the same way /raidinfo worked before. This function will display a pane showing all of the raid instances that a player is saved to, rather than displaying it to the chat window.
* Players in a party may now select an option that allows them to reset an instance.
o You only get the reset instance option if you are a party leader.
o The UI option appears if you are a party leader, you have one or more instances open, and you are not currently in an instance.
o The UI option is a right-click option off of your own portrait (like party loot options).
o You get a warning dialogue when you select this option asking if you really want to reset all instances.
o If you select reset all instances, all non-raid instances will be reset to their starting condition.

World Environment

* New flight paths can be found at Ratchet and Marshall's Refuge, Un'Goro Crater.
* Flight paths added between:
o Morgan's Vigil - Lakeshire
o Revantusk Village - Light's Hope Chapel
o Aerie Peak - Chillwind Point
o Stonetalon Peak - Nijel's Point
o Cenarion Hold - Feathermoon Stronghold
o Cenarion Hold - Camp Mojache
o Cenarion Hold - Un'Goro Crater
o Gadgetzan - Un'Goro Crater
o Crossroads - Ratchet
o Theramore - Ratchet
o Ratchet - Talendris Point
o Moonglade - Talonbranch
o Splintertree - Valormok
o Hammerfall - Revantusk Village
o Camp Mojache - Freewind Post

Macs

* "Maximized Windowed Mode" on a multiple display setup now leaves extra displays available for desktop use.
* In windowed mode, the window position and size is now saved on exit.
* Command-clicking the zoom button in windowed mode will now toggle amongst a few standard sizes.
* The desktop is no longer displayed when switching between full-screen resolutions.
* Cinematic support on 10.4.x systems has been revised to use CoreVideo for playback.
* Fixed a bug that could disrupt window sizes of other apps and desktop icons when switching in and out of fullscreen mode.
* Keyboard event processing has been improved and is less likely to drop keystrokes.
* The config.wtf variable "screenshotFormat" allows the user to choose "png", "jpeg", or "tga" (Targa) format for screen shots.
* Fixed an issue in WoW where pasting in multi-line text from the clipboard would result in one long line of text in the text view.
* Fixed an issue where international characters were not being copied and pasted correctly in some situations.
* Conditional support for future OpenGL performance enhancements in OS X.

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